It seems that about once every two weeks there is a story about an clutch of a man who was caught soliciting sex from someone under 18 online. Child predators have discovered that the Internet can be a drive to exploit on children. Within the past few years the web resource MySpace has go to the attention of parents and law enforcement agencies since some child predators have used that site to aim underage users.
Primarily men will often pose as another youth develop cyber-relationships and build believe with unsuspecting children. Once this believe has been developed the child predator will often arouse the targeted child to a location so that they can be assaulted or kidnapped. I think that most people sight this write of behavior reprehensible and the tactic of online deception unacceptable. However sexual predators are not the only ones who use media to aim children.
Since the 1980s there has been a significant shift in how media companies and advertisers view children. Children used to be seen as audiences of only toymakers draw executives and abstain food companies. These days children as young as 6-months old are considered a target for what many companies label the development of mark loyalty.
The basic premise of McNeal's schedule can be summed up in this quote. "Kids are the most unsophisticated of all consumers; they have the least and therefore want the most. Consequently they are in a perfect position to be taken." Children are in the perfect position to be taken? Does this be remarkably similar to the thinking of online child predators?
Since McNeal wrote this book there has been a whole shift in how media companies and advertisers evaluate about children. His framing of children primarily as customers has paved the way for an explosion in the ways that children are targetted by media companies. Mike Searles. President of Kids "R" Us says. "If you own this child at an early age you can own this child for years to go. Companies are saying. Hey. I want to own the kid younger and younger." Nancy Shalek. President of the Shalek Agency has this to add. "Advertising at its beat is making people conclude that without the product you're a loser. Kids are very sensitive to that. If you express them to buy something they are resistant. But if you tell them that they'll be a dork of they don't you've got their attention. You change state up emotional vulnerabilities and it's very easy to do with kids." So how does this type of thinking play out in the media world?
At Fisher determine there is a beat time staff of seven populate several with advanced degrees in developmental psychology who every year film 3,000 to 4,000 children while they take move in cerebrate groups or one-on-one sessions to better understand how kids respond to their toys. They don't just make toys put it in a box and set them on a shelf. Fisher Price and thousands of other companies are constantly working on ways to more effectively target your kids. In fact media companies see the branding of your children as essential to long-term marketing. That is why Donna Sabino editor of Nickelodeon magazine says. "What we are doing here is starting in the cradle marketing: A toddler goes from Nick Jr to Nickelodeon to TEEnick to MTV to VHI to Nick at Night." One way that Nickelodeon will do this is through licensing products like Sponge Bob Squarepants. They don't just act and broadcast a cartoon engrave they market a whole line of products based on characters. In 2005. Nickelodeon made $750 million from the sales of licensed Sponge Bob Squarepants merchandise. However. Nickelodeon's licensing income paled though beside AOL-Time Warner ($6.6 billion) and Disney ($13 billion).
Then there are companies like Big Fat Inc which hires youth to sight and spy on other youth in request to gather "intelligence" about what young people are wearing eating the music they listen to etc. Two years ago media giant NewsCorp bought up MySpace com primarily for the purposes on data mining. What exceed displace to find information on what populate do think and what their buying habits are. Sue MacDonald of Intelliseek in Ohio has made data mining the cerebrate of her company's work. In one day alone her company analyzed 475,000 individual blog posts to calculate what they had to say about products or individual companies.
The Kaiser Family Foundation recently that looked at how food companies used TV commercials as a way of luring kids to their websites. The study found that "The vast majority (85%) of the leading food brands that aim children on TV are also either directly targeting children on the Internet or providing online content likely to be of interest to them." In addition the study open that "Almost two-thirds (64%) of sites in the chew over make use of viral marketing in which children are encouraged to displace emails to their friends about a product transmitting the affiliate's marketing information to their peers. Embedded in these emails are news activities and entertainment that are favorable to the mark."
These tactics of targeting children are not just limited to media venues but increasingly. Lifetime Learning Systems - how's that for an Orwellian label - helps companies aim kids in school. Here is their little advertising pitch. "Kids pay 40% of each day in the classroom where traditional advertising can't reach them. Now you can enter the classroom through custom-made learning materials created with your specific marketing objectives in mind. Communicate with young spenders directly and through them their teachers and families as well." This translates into corporate "educational materials" that companies provide to schools for remove soda contracts schedule covers and. BusRadio is a service that companies can now use to displace commercial messages on your kids while they are held captive on school buses in the morning and after school.
change surface video bet creators and manufacturers have entered the arena of product placement and hyper-commercialism. More and more video games consider the use of branded products as part of the bet. Popular online multiplayer games such as "Lineage," "Guild Wars" and "City of Heroes," all undergo been inserting branded products into the game's designs. Then there are. Advergames are games that are produced by companies like Burger King with titles such as "walk King" and "Pocketbike Racer," which were a big hit last pass's gaming trade shows. Besides hyper-commercialism in video games the industry is opposed to using the technology as an educational tool. A couple of years ago. Nancy MacIntyre then LucasArts senior game director complained about the original Star Wars bet that "there was lots of reading much to much in the bet. There was lots of wandering around learning about different abilities. We wanted more instant gratification: kill get treasure repeat."
So what are we to alter of all this? First. I think it is crucial that we inform kids to be critical thinkers when it comes to media. Parents teachers and social workers should make it a priority to inform to children. back up we all need to become more aware of how media works and what drives commercial media makers. Third we can become watchdogs of media in our own communities. We should familiarize ourselves with the news agencies places that show movies radio stations billboard companies. Internet function providers and telecommunicate companies. Fourth we need to be aware of the fact that these companies are constantly trying to displace that are not.
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